When a knight moves from a light-square, it always lands on a dark-square. Note that the knight is on a light-square, so every legal move results in landing on a dark-square. In the diagram below you can see all of the potential knight moves. ![]() This is the opposite of a bishop, which is confined to one square color for the entire game. ![]() If a knight starts on a dark-square, it always ends on a light-square. If a knight starts on a light-square and makes a legal move, it always ends on a dark-square. The knight moves in an L-shape!Īnother unique aspect of the knight is that it always alternates between the two colors. This movement can be remembered as an "L-shape" because it looks like a capital "L". It either moves up or down one square vertically and over two squares horizontally OR up or down two squares vertically and over one square horizontally. The knight moves multiple squares each move. It is considerably more valuable than a pawn (which is worth one point), equally valuable as a bishop (also three points), but less valuable than a rook (five points) and a queen (nine points). The knight is considered a minor piece (like a bishop) and is worth three points. The knight is unique for two major reasons: 1) it is the only piece that can hop or jump over another piece, and 2) every time it moves it alternates from a light-square to a dark-square, or vice-versa. White's knights start the game on b1 and g1, while Black's knights begin on b8 and g8. When a game begins, each side starts with two knights. Here is everything you need to know about knights! ![]() The knight is the trickiest piece in chess! It moves very differently than other pieces and can deliver the dreaded fork or even a smothered mate!
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